
Tomb Boom
Tomb Boom
A Hardcore Platformer by Daniel Douglas
My first ever actually released game. Tomb Boom is a retro-inspired and (hopefully) challenging platformer about navigating a graveyard by using exploding bombs to get to new heights.
This game was built as part of a self-imposed game jam in which I tried to make the best finished product I could in a week (plus a day or two of watching youtube videos to learn lua - I have only made games in c#/xna in the past).
This is also the first time I've had to make my own sprites, tileset, and sfx from scratch, which was a fun challenge.
Hope you have fun, feel free to send me your times (with or without collecting all the skulls!)
https://www.lexaloffle.com/bbs/?tid=149414
ARROWS - Move
Z - Jump
X - Drop / Explode Bomb
X + ARROWS - Throw Bomb
Published | 3 hours ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Release date | 12 hours ago |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | ddherridge |
Genre | Platformer, Puzzle |
Made with | PICO-8, Aseprite |
Tags | Explosions, Gothic, Indie, PICO-8, Pixel Art, Retro, Short, Speedrun |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Joystick, Touchscreen, Playstation controller, Joy-Con |
Download
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Development log
- PICO 8 Development and Learning to Wrap Up1 hour ago
Comments
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Cool game but honestly couldnt get through the 3rd level lol
You aren't the first! Thanks for giving it a try!
great game, love the artstyle
Thank you! My first time making pixel art, so I am glad it's holding up.
Love it so fun